============================================================================================================================================ Little Fighter 2 version 1.65 16 Feb 2002 Copyright 1999-2002, Marti Wong and Starsky Wong, All rights reserved Official Site: http://littlefighter.com/ http://lf2.net ====================================================================== ------- UPDATES ------- 1. 1 new characters 'Monk' 2. Hostages in stage mode. ------------------- SYSTEM REQUIREMENTS ------------------- CPU: Celeron 300 / K6-2 300 or above Memory: >32 MB Ram Display Card: Supports Direct X acceleration Platform: Win 95/98 with Direct X 6.0 or above Resolution: 800 x 600 or above, _MUST BE_ 16 bit colors ------------- Function Keys ------------- F1: Pause F2: Pause/Step F3: Function Keys Locked (F6,F7,F8,F9) F4: Restart F5: Turn off the frame control timer (for performance evaluation) F6: Unlimited MP F7: Recover F8: Drop some weapons from the sky F9: Destroy all weapons ESC: Quit (F5 ~ F9 are disabled in stage mode.) ------------- SPECIAL MOVES ------------- Template, Bandit and Hunter do not have special moves. ('D' means Defend button, 'A' means Attack button, 'J' means Jump button) ('>', '^', 'v' means the arrow buttons) You can setup the Key Configuration by choosing OPTION in the main menu. ==John== 1.Energy Blast (15mp) Input method: D + > + A 2.Heal (others) (70mp) Input method: D + ^ + J 3.Energy Shield: (20mp) Input method: D + > + J 4.Energy Disk: (50mp) Input method: D + ^ + A 5.Heal (myself): (70mp) Input method: D + v + J ==Deep== 1.Energy Blast (15mp) Input method: D + > + A ( + A + A...) 2.Strike (15mp) Input method: D + v + A 3.Leap Attack: (15mp) Input method: D + ^ + J + A 4.Leap Attack2: (15mp) Input method: Strike + J + A 5.Dashing Strafe: (30mp) Input method: D + > + J ==Henry== 1.Dragon Palm (30mp) Input method: D + > + A 2.Multiple Shot (30mp) Input method: D + J + A ( + A + A...) 2.Critical Shot (40mp) Input method: D + > + J 2.Sonata of the Death (70mp) Input method: D + ^ + J ==Rudolf== 1.Leap Attack: (0mp) Input method: D + > + J 2.Multiple Ninja Star: (20mp) Input method: D + > + A ( + A + A...) 2.Transform (30mp) Input method: Gripping Other + D + J + A 3.Hide (70mp) Input method: D + ^ + J 4.Double (70mp) Input method: D + v + J ==Louis== 1.Thunder Punch (10mp) Input method: Run + A 2.Thunder Punch (15mp) Input method: Run + J + A 3.Thunder Kick (10mp) Input method: D + > + J 4.Whirlwind Throw (15mp) Input method: D + ^ + J 5.Phoenix Palm (30mp) Input method: D + > + A ==Firen== 1.Fire Ball (15mp) Input method: D + > + A ( + A + A...) 2. Blaze (15mp +...) Input method: D + > + J 3. Inferno (30mp +...) Input method: D + v + J 4. Explosion (60mp + 8hp) Input method: D + ^ + J ==Freeze== 1.Ice Blast (20mp) Input method: D + > + A 2. Sommon Sword (30mp) Input method: D + v + J 3. Icicle (30mp) Input method: D + > + J 4. Whirlwind (60mp) Input method: D + ^ + J ==Dennis== 1.Energy Blast (8mp) Input method: D + > + A ( + A + A...) 2.Shrafe (15mp) Input method: D + v + A 3.Whirlwind Kick (15mp + ...) Input method: D + > + J 4.Chasing Blast (20mp) Input method: D + ^ + A ==Woody== 1.Flip Kick (0mp) Input method: D + ^ + A 2.Turning Kick (10mp) Input method: D + v + A 3.Teleport (10mp) Input method: D + ^ + J (to enemy) / D + v + J (to friend) 4.Energy Blast (25mp) Input method: D + > + A 5.Tiger Dash (40mp) Input method: D + > + J ==Davis== 1.Leap Attack (5mp) Input method: D + ^ + J + A 2.Energy Blast (8mp) Input method: D + > + A ( + A + A...) 3.Shrafe (15mp) Input method: D + v + A 4.Dragon Punch (45mp) Input method: D + ^ + A ==Mark== 1.Crash Punch (0mp) Input method: D + > + A (+ A) 2.Body Attack (0mp + ...) Input method: D + > + J ==Jack== 1.Energy Blast (10mp) Input method: D + > + A 2.Flash Kick (25mp) Input method: D + ^ + A ==Sorcerer== 1.Ice Blast (25mp) Input method: D + > + J 2.Fire Ball (15mp) Input method: D + > + A ( + A + A...) 3.Heal (others) (70mp) Input method: D + ^ + J 4.Heal (myself): (70mp) Input method: D + v + J ==Monk== 1.ShaoLin Palm (20mp) Input method: D + > + A ----------------------------- Command Computer Teammate(s): ----------------------------- Come: D + J + D + J Stay: D + D + D + D Move: D + A + D + A ------ Donate ------ If you like our game, you may show your support by contributing (US $5 or Euro $5 or HK $40). Rather than donation, you can also send post card, x'mas card or new year card... to us. We will try to scan them and put them on official homepage! Our mailing address: P.O. Box No. 65342, Tseung Kwan O Post Office, Hong Kong, China. If you are in Hong Kong, you can deposite your donation to the following HSBC bank account. 030-8-278209 Thank you! ---------- DISCLAIMER ---------- Authors of this program will not be held liable for any damages to either the user or the system it is run on, that may occur as a direct or indirect result of the use of this program. =============================================================================== This game is still under construction. New character and special moves are being added. You may goto "http://littlefighter.com/" for details or download the most update version. ===============================================================================